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Design a new gran for Grandma Theft Auto

Gladys, Aunty Rose, Edna and Queenie each have their own powers. Invent the next gran, with her own power, weapon and mission.

By Alan Brown

Jump to the prompt ↓

👵🚔 Grandma GTA is absolutely unhinged.

Context & limitations

The creator wants to know what to add next. The prompt below helps you pitch a brand-new gran.

Do this yourself

Help me invent a new playable gran for Grandma Theft Auto (https://grandmatheftauto.com/), a free browser game set in London. My idea for her is ___ (a name, a personality, or just where she's from). First, look at the live game if you can and tell me who the current grans are and what their powers seem to be. Keep what you can see separate from my idea. If you can't open it, say so and work from my description. Then give me: 1. Her name, age and a one-line catchphrase. 2. Her special power, and one weakness so she isn't overpowered. 3. Her signature everyday weapon, used in a silly way. 4. Her favourite part of London and why. 5. One mission built around her: goal, three beats and how you fail. 6. How she'd work alongside the other grans in co-op. 7. Effort to build: low, medium or high, with one sentence explaining why. Make sure she's clearly different from the existing grans. Keep it light-hearted and cartoonish, with nothing graphic, and don't copy characters from Grand Theft Auto or other games. Finish with a two-sentence pitch I could share with the creator.

A character pitched with a clear power, a weakness and one mission is much easier for a game developer to picture than a name and a vibe.

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