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Design a new London area for Grandma Theft Auto

Four grans, one London and five police stars. Design the next corner of the map for her to cause chaos in.

By Alan Brown

Jump to the prompt ↓

👵💥 Grandma Theft Auto just dropped, and this little old lady is trouble.

Context & limitations

The creator is asking for ideas, and the best ones go in the game. The prompt below helps you pitch a whole new corner of London.

Do this yourself

Help me design a new area of London for Grandma Theft Auto (https://grandmatheftauto.com/), a free browser game where you play a chaos-causing gran. The area I'd like to add is ___ (a real London neighbourhood, or a type of place like a market, a seaside pier or a bingo hall). First, look at the live game if you can and tell me which parts of London are already in it and what players can do there. Keep what you can see separate from my idea. If you can't open it, say so and work from my description. Then give me: 1. The area's name in the game and a one-line description in a gran's voice. 2. Three landmarks or spots to include, and what makes each one fun to play in. 3. One vehicle that fits the area and is silly for a gran to drive. 4. Two side activities (a bit like bingo) that give her a reason to be there. 5. One mission that only works in this area: goal, three beats and how you fail. 6. Which of the four grans (Gladys, Aunty Rose, Edna or Queenie) suits it best, and why. 7. Effort to build: low, medium or high, with one sentence explaining why. Keep it light-hearted and cartoonish, with nothing graphic, and don't copy locations or missions from Grand Theft Auto or other games. Finish with a two-sentence pitch I could share with the creator.

A new area pitched with landmarks, things to do and a reason to go there is much easier for a game developer to build than "add more of London".

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Pathwise Academy runs small, hands-on AI classes in Singapore for ages 10–17 and adults.